Located in the city of Surabaya, one of the metropolitan cities in Indonesia and is also the capital of East Java province, making it one of the shopping center for buying and selling electronics, especially communication gadget in Surabaya.
The development of shopping center type, from traditional market to now penetrated into the digital and online world, became an important architect's mindset in planning Surabaya e-mall. The development of the mall is now not only accommodate the place of sale but also the place of lifestyle and social community, so that architect proposed for the addition of fnb area on the e-mall.
This project is a rejuvenate e-mall project, originally named wtc mall with 12.840 m2 area and has 3 floors, addition of 3 more floors so the total becomes 6 floors. the addition of this floor also adds function inside, originally just a function of buying and selling then added with a mini bank, food court, and living area.
The concept that is carried is a living belt, living belt is a communal area, and social surround the building facade. This concept was chosen because it saw the existing building is too massive and bulky without interaction with the surrounding area, thus forming two orientations on the mall, orientation into the atmosphere of buying and selling, the orientation out of the building with a more fluid atmosphere.
The mall has 2 timing arrangements operating the living area open longer than inside, therefore the circulation is engineered so that the living area on the balcony has its own vertical path, the panoramic lift is placed in front of the mass of the new building into an icon mall and as a vista point for visitors mall to be able to see the atmosphere of Surabaya from the scale of the human eye to the eyes of birds.
The selection of facade colors using the same tone as the existing mall, with the addition of warmer colors to lift the atmosphere to be more alive in the area.
Located in the city of Surabaya, one of the metropolitan cities in Indonesia and is also the capital of East Java province, making it one of the shopping center for buying and selling electronics, especially communication gadget in Surabaya.
The development of shopping center type, from traditional market to now penetrated into the digital and online world, became an important architect's mindset in planning Surabaya e-mall. The development of the mall is now not only accommodate the place of sale but also the place of lifestyle and social community, so that architect proposed for the addition of fnb area on the e-mall.
This project is a rejuvenate e-mall project, originally named wtc mall with 12.840 m2 area and has 3 floors, addition of 3 more floors so the total becomes 6 floors. the addition of this floor also adds function inside, originally just a function of buying and selling then added with a mini bank, food court, and living area.
The concept that is carried is a living belt, living belt is a communal area, and social surround the building facade. This concept was chosen because it saw the existing building is too massive and bulky without interaction with the surrounding area, thus forming two orientations on the mall, orientation into the atmosphere of buying and selling, the orientation out of the building with a more fluid atmosphere.
The mall has 2 timing arrangements operating the living area open longer than inside, therefore the circulation is engineered so that the living area on the balcony has its own vertical path, the panoramic lift is placed in front of the mass of the new building into an icon mall and as a vista point for visitors mall to be able to see the atmosphere of Surabaya from the scale of the human eye to the eyes of birds.
The selection of facade colors using the same tone as the existing mall, with the addition of warmer colors to lift the atmosphere to be more alive in the area.
Located in the city of Surabaya, one of the metropolitan cities in Indonesia and is also the capital of East Java province, making it one of the shopping center for buying and selling electronics, especially communication gadget in Surabaya.
The development of shopping center type, from traditional market to now penetrated into the digital and online world, became an important architect's mindset in planning Surabaya e-mall. The development of the mall is now not only accommodate the place of sale but also the place of lifestyle and social community, so that architect proposed for the addition of fnb area on the e-mall.
This project is a rejuvenate e-mall project, originally named wtc mall with 12.840 m2 area and has 3 floors, addition of 3 more floors so the total becomes 6 floors. the addition of this floor also adds function inside, originally just a function of buying and selling then added with a mini bank, food court, and living area.
The concept that is carried is a living belt, living belt is a communal area, and social surround the building facade. This concept was chosen because it saw the existing building is too massive and bulky without interaction with the surrounding area, thus forming two orientations on the mall, orientation into the atmosphere of buying and selling, the orientation out of the building with a more fluid atmosphere.
The mall has 2 timing arrangements operating the living area open longer than inside, therefore the circulation is engineered so that the living area on the balcony has its own vertical path, the panoramic lift is placed in front of the mass of the new building into an icon mall and as a vista point for visitors mall to be able to see the atmosphere of Surabaya from the scale of the human eye to the eyes of birds.
The selection of facade colors using the same tone as the existing mall, with the addition of warmer colors to lift the atmosphere to be more alive in the area.